Both he and the Plague Doctor's focus should be on the front two characters - the Flagellant especially, as his health and stress will fluctuate greatly with his moves. The Jester should stay in the back of the pack, buffing the characters as needed and reducing the stress that will no doubt be gained as the fighting continues. The Plague Doctor should be your healer, with the ability to cause blight where the Flagellant fails and provide some damage/buffs as needs be. The Flagellant especially, as his Sepsis attack is amazing once his health gets low enough. You should try to get your Leper and Flagellant to take the brunt of the damage. He and the Flagellant can be switched in spots one and two, depending on the upgrades you have chosen for them and where their attacks are best used. The Leper is a solid choice for a main attacker, cleaving through foes with his large sword. There isn't much more you could want from a team like this. You'll never do huge damage in one go, but by stacking Blight effects you can end up doing over a dozen damage to an enemy every turn.A strong choice for later game fights and especially in boss encounters where stress is a key factor. The Plague Doctor's main priority is keeping their team alive, and if everybody's fine, inflicting various status effects on the bigger enemies that wear them down and tax their Deathblow Resistance saves. Allies struggling to keep their blood inside them? Battlefield Medicine will pick them up. Being attacked at range by artillery-focused foes? Trigger Blinding Gas to cripple their accuracy. His entire role is to attack, keeping attacking, and, hopefully, after all that bloodshed, the threat is in pieces. Opposition got their own healers? Throw poison at the back two ranks. The Leper is one of the most focused units in Darkest Dungeon. Big enemy? Blight them and watch their health drain. Frankly, adventuring without a Plague Doctor feels ridiculous, as their extreme versatility means they have something for every situation. Strategy: The Plague Doctor is your main support class, healing allies of both damage and afflictions while lobbing toxic explosives at the enemy that Blight and Blind them. Pros: Healing, status cures, status afflictions, ranged attacksĬons: Low health, poor front row fighter, does damage over time rather than quicklyĬould be replaced by: Occultist, but not really - the Plague Doctor's too good to swap out
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